v0.2.4
ce8f3fe2 feat: you hit a door, you summon a wandering monster
d812fce4 feat: water move penalties, especially for deep water if not a swimmer
ba3af445 feat: warn if standing on a noisy, or quiet, tile
a4bdeaf6 feat: trolls lose regeneration on negation
ec42ee10 feat: tentacle horror
4174b838 feat: slime protection armor
3512f350 feat: show some light sources in ascii mode even when no longer visible
b0e2b9c0 feat: resurrection loss on negation
356d7f21 feat: non magical weapon immunity for some monsters
86e3c41b feat: multiplicty buff for weapons
c5f42329 feat: more rooms
1d16909f feat: mace and warhammer will do extra blunt damage on soft targets
1c231f76 feat: limit damage per tick for some monsters
b2f9aa39 feat: if opening an ancient door, create more wandering monsters
2d0f51b5 feat: healing fungus deals holy damage on the undead
c3404aa9 feat: dragon armor
bf81c7d3 feat: darkblade
196e4d27 feat: dampen sound if creeping down wall edges
7eba9e3d feat: crystal armor that reflects
64e20bf2 feat: create wandering monsters if unlucky
96a1a66b feat: chocolate frog cures poison
18508fe5 feat: allow negation to remove a natural immunity from a monst
9d8f13d9 feat: allow enchanted items to survive major explosions
56360062 feat: add different chances of items being enchanted
2ea54157 feat: acid blob monster
2631ab89 bug: very broadsword was too powerful
dc86e1ce bug: thylacines are not natural swimmers
0b9a790e bug: sword of plutonium was not damaging the owner
77f9f680 bug: sword of duck summoning should drain the owner per duck
3e653674 bug: sword of darkness should not appear after use
39e08c56 bug: stop endless lightning forks
cb6a0fc3 bug: staff of obstruction python error
8ef310e4 bug: spectral blade companion should attack monsters
44ec5123 bug: sewer crabs appeared as t when dead
aca797f2 bug: remove cursor flicker when moving
c332bd7c bug: portable hole should be ethereal
9885f1e9 bug: must reset hit count per tick or can get stuck in a web
36e96f0a bug: make axes a bit more robust
aa3bdc5e bug: lightning should bounce off of reflective armor
d3b8d1b8 bug: light shows too many other tiles for portals
ee8d939f bug: krakens are swimmers
4477cbfb bug: firefox was not shooting
448f29db bug: dogmen were stuck on dry land
f2ac8042 bug: do not allow endless spawning of food at the same location
6f05219e bug: darkness gas was dissipating too fast
690718d0 bug: danger levels should multiple after all additions
0f54e470 bug: boots of haste would block the tick completing
2297b1a6 bug: always do at least 1 damage even for damaged weapons to avoid robot loops
3178fdd8 bug: add runics only to enchanted items
bfcc12f0 bug: add missing strength penalties for powerful weapons
a5837654 bug: Allow placement of intentional deep water in the dungeon
Files
Get Zorbash
Zorbash
Classic roguelike with pixelart and ascii modes
Status | In development |
Author | goblinhack@gmail.com |
Genre | Role Playing |
Tags | ascii, Roguelike, Turn-based |
Accessibility | Color-blind friendly, High-contrast |
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